// delay, "create", enemyType, horizLoc, vertLoc, pathName, startAngle, speed, formationRow, formationCol [fireBullet atPlayer min max]

0 startAttacking

300 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 1
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 3
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 5
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 7
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 9
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 11
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 13
10 create KmosquitoDistractLarger left -10 mosquitoEnter 0 X 0 15

100 create kgreenStriker left 30 strikerCircleIn 40 X 2 1
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 3
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 5
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 7
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 9
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 11
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 13
10 create kgreenStriker left 30 strikerCircleIn 40 X 2 15

150 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 15
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 13
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 11
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 9
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 7
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 5
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 3
10 create KmosquitoDistractLarger right -10 mosquitoEnterReverse invert 180 X 5 1

150 create redCrestQuick left -80 redCrestCircleIn -40 X 1 0
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 16
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 2
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 14
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 4
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 12
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 6
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 10
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 8
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 8
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 10
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 6
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 12
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 4
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 14
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 2
10 create redCrestQuick left -80 redCrestCircleIn -40 X 1 16
0 create redCrestQuick right -80 redCrestCircleIn invert 220 X 6 0

150 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 15
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 13
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 11
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 9
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 7
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 5
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 3
10 create kgreenStriker right 30 strikerCircleIn invert 140 X 7 1

100 summon carrierInsect left -48 random

//99910 create KmosquitoDistractLarger left -60 warpInGreen -30 X 0 1
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 0 15
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 0 3
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 0 13
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 0 5
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 0 11
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 0 7
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 0 9
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 5 7
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 5 9
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 5 5
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 5 11
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 5 3
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 5 13
//10 create KmosquitoDistractLarger left -60 warpInGreen -30 X 5 1
//0 create KmosquitoDistractLarger right -60 warpInGreen invert 210 X 5 15

100 switchSwoopingFile swoopingPhase2

0 waitNumEnemiesAliveOfType 10 kgreenStriker
0 create yellowInsectWandererSmall left 10 wanderAcrossOnce2 0
50 create yellowInsectWandererSmall right -30 wanderAcrossOnce1 invert 180 X X X dropsBonus

0 waitNumEnemiesAliveOfType 9 KmosquitoDistractLarger
0 create yellowInsectWandererSmall right -20 wanderAcrossOnce1 invert 180 X X X
50 create yellowInsectWandererSmall left 0 wanderAcrossOnce2 0 dropsBonus

500 create enemySquidSlowPhoton right 10 SlowBouncyAcrossFire 180 X X X dropsBonus

0 waitNumEnemiesAliveOfType 9 redCrestQuick
0 create yellowInsectWandererSmall left -10 wanderAcrossOnce2 0
50 create yellowInsectWandererSmall right 5 wanderAcrossOnce1 invert 180 X X X dropsBonus
